Building plugins
With the ISF Loader device is it now much easier to use ISF shaders with Videosync, and no longer required to make your own plugin. If however you wish to create a specific user interface for a shader, read on!
The Plugin Software Development Kit (SDK) allows you to build your own image effects and generators with
- An interface in Max For Live (M4L),
- An engine in GL Shader Language (GLSL),
- Following the Interactive Shader Format (ISF) standard.
This lesson is a step-by-step tutorial that describes working with the SDK. It will not cover GLSL or Max programming, but should allow you to start experimenting even if you are not familiar with those languages. It does assume some experience with programming in general.
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To build Videosync plugins, you need an active license of Ableton Live with Max For Live.